Techniques for Real Time Spectral Rendering
DOI:
https://doi.org/10.26754/jji-i3a.202511962Abstract
We present a real-time, physically-based rendering pipeline that enables the usage of traditional RGB textures for spectral rendering in real time contexts by leveraging preexisting spectral upsampling techniques for reflectances. We combined our approach with other techniques, such as real-time underwater rendering, in order to prove its extendability.
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Published
2025-07-28
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Section
Artículos (Tecnologías de la Información y las Comunicaciones)
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Copyright (c) 2025 Pedro José Pérez García, Néstor Monzón González, Adolfo Muñoz Orbañanos

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
How to Cite
Pérez García, P. J., Monzón González, N., & Muñoz Orbañanos, A. (2025). Techniques for Real Time Spectral Rendering. Jornada De Jóvenes Investigadores Del I3A, 13. https://doi.org/10.26754/jji-i3a.202511962