Techniques for Real Time Spectral Rendering

Authors

  • Pedro José Pérez García Graphics & Imaging Lab
  • Nestor Monzon
  • Adolfo Muñoz

DOI:

https://doi.org/10.26754/jji-i3a.202511962

Abstract

We present a real-time, physically-based rendering pipeline that enables the usage of traditional RGB textures for spectral rendering in real time contexts by leveraging preexisting spectral upsampling techniques for reflectances. We combined our approach with other techniques, such as real-time underwater rendering, in order to prove its extendability.

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Published

2025-07-28

Issue

Section

Artículos (Tecnologías de la Información y las Comunicaciones)

How to Cite

Pérez García, P. J., Monzón González, N., & Muñoz Orbañanos, A. (2025). Techniques for Real Time Spectral Rendering. Jornada De Jóvenes Investigadores Del I3A, 13. https://doi.org/10.26754/jji-i3a.202511962